Curiosities
Congratulations to the 2022 Game Maker's Sketchbook Winning Selections
![](https://www.gamemakerssketchbook.com/wp-content/uploads/2022/11/22_GMS_award_laurel-w-300x300.png)
![CURIOSITIES-icon CURIOSITIES-icon](https://www.gamemakerssketchbook.com/wp-content/uploads/2021/05/CURIOSITIES-icon-200x200.png)
![ENVIRONMENTAL-icon ENVIRONMENTAL-icon](https://www.gamemakerssketchbook.com/wp-content/uploads/2021/05/ENVIRONMENTAL-icon-200x200.png)
Environment Art
All the visuals that encompass the world that characters inhabit, including 3D and 2D art that functions as the basis for constructing a physical game world, including landscapes, architecture, planets, vessels and other set pieces.
![SKETCHBOOK-icon SKETCHBOOK-icon](https://www.gamemakerssketchbook.com/wp-content/uploads/2021/05/SKETCHBOOK-icon-200x200.png)
Iconography
Graphic design and iconographic elements meant to engross the player in the identity of the game world, including but not limited to UI, HUDs, dialogue trees and boxes, inventory, primary brand logo or in-game fictional logos, custom typography, symbology and repeated visual elements intended to function as signifiers.
![IMPACT-icon IMPACT-icon](https://www.gamemakerssketchbook.com/wp-content/uploads/2021/05/IMPACT-icon-200x200.png)
Impact
An iconic, singular image that captures the game’s visual language, character and/or narrative, including, but not limited to, key art or concept art.
![STORY-icon STORY-icon](https://www.gamemakerssketchbook.com/wp-content/uploads/2021/05/STORY-icon-200x200.png)
Story Board
Illustrations, diagrams and/or drawn sequences used to visualize a cutscene, narrative, or gameplay scene; demonstrating the flow of animation and scene direction. This can apply to either a game or trailer.
Photos from the gallery exhibition at Art Room Gallery on December 8, 2022.